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Text File | 1996-01-28 | 1.6 KB | 36 lines | [ttro/ttxt] |
- Update Information
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- v1.2.2 (1/28/96)
- Ñ Fixed bug that causes crashes after trying to exit game or after the top ten is shown
- Ñ Some keyboard equivalents in dialog boxes
- Ñ Faster bonus ticking when it is very large
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- v1.2.1 (1/23/96)
- Ñ Screen cleanup has been fixed. No more left over pixels.
- Ñ Fixed bug that sometimes made world 8 unfinishable
- Ñ Added a few new tiles and a new background
- Ñ Added AutoPay
- Ñ Put sound file into main program. Makes things humongous, but less scattered
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- v1.2 (1/96)
- Several additions, enhancements and changes. I believe these changes will definitely allow higher scores, but more importantly, better enjoyment!
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- Ñ New 'strategic game'. This is a more relaxing variation. Instead of a race against time,
- the distance between a pair of tiles determines the score. The further away the tiles are, the
- higher the score. Each tile space that separates the pair accounts for three points.
- Ñ File loading and saving. Finally, you can save games instead of starting over again.
- Ñ Board situtations that are 'impossible', (i.e. no more circuits, zapper and test probe) will be caught
- and set the game over.
- Ñ Asyncronous animation. Tiles can be selected while others are being removed from the board.
- Ñ Tweaks in graphics and the interface
- Ñ Gadget changes:
- Press down graphic effect on gadgets when using mouse
- Selectable and configurable through keyboard
- Test probe gadget can be toggled on and off
- Search gadget now looks for other pairs, not just the first one
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- v1.01 (12/95)
- Ñ Minor changes and bug fixes.
- Ñ Made allocated time more reasonable.
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